Friday, February 17, 2023

Ghost of Tsushima inspired landscape (2023)

 So I have been playing Ghost of Tsushima lately (play it if you haven't - it's great). I've also been learning Twinmotion (slowly) and recognised a lot of the same sort of assets used between the two. I made a landscape inspired by the game, repurposing a few of the buildings from my Fury Islands model. The terrain was modelled in Sketchup using Artisan, before adding the plants and rocks and that in Twinmotion. Modelling and Twinmotion setup took about an hour, and about 15 minutes to render it out. For the amount of time and work I put in, I think it's fantastic and I am really looking forward to seeing where I go with the processes and Twinmotion itself. 


Apologies in advance for the awful painting with the flowers. I didn't realise as the time. I'll get the hang of it soon enough. 




I love how both sides of the path have completely different feels.

Fox is going to lead you here...



Trying my best to mask the awful paint job I did on the flowers. Also, way, way too high a density.


A little sprinkling of snow


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