Sunday, December 29, 2019

Estadio Bragantino construction diary part 9

September 30: Working on getting the lighting levels to roughly where I want them for night renders.

September 30: More work on the restaurant, this time the dining level.

October 1: Baseline work on the concourse lighting.

October 1: Lighting up the northern end. I loved the slightly reflective concrete texture.

October 1: Rendering from inside of the VIP box.

October 1: Lighting up the southern concourse.

October 1: I finally got the tree textures working how I wanted them. This is a test render from the southwestern corner of the site.

October 1: Another interior rendering. I was starting to play around with actual matte plastic textures for the chairs.

October 1: Site overview with the new tree textures.

October 1: More texturing on the restaurant, with a new wooden texture for the desk.

October 2: More work on the northern concourse, with further texturing work as well as fixing some of the darker people textures.

October 2: Checking the lighting on the main stand concourse.

October 2: Rendering the interior. I spent a lot of time trying to prevent the green glow on the roof but was never really happy with it.

October 2: It may be somewhat of a surprise, but it was at this point that I actually started adding lights to the footpaths. It wasn't that I forgot them, but I wanted to wait until it was time to render everything before adding them.

October 2: And a night overview with the lights in place.

October 2: Just a fun view of Gate E.

October 2: Starting to mess around with the atmosphere settings.

October 2: Another render from inside of the restaurant. Not so fun story - I'm pretty sure I actually used this exact image in my presentation. When I did the actual renders from behind the glass, I didn't bother making sure the horizon was where it was supposed to be. I figured I could just fix it in post, but the sky behind the glass turned out to be completely uneditable. Unfortunately, I wound up stuck with misplaced sky, so I went and used this shot instead.

Thursday, December 26, 2019

Estadio Bragantino construction diary part 8


September 25: Affixing the sponsors logos to the staircase. These two were chosen for this spot as they're very rectangular in shape.

September 25: Sponsor logo added to the stairwell, and new advertising board graphics.

September 25: Getting the stairs to the upper decks finalised.
September 27: Start of the rendering. To ease into it, I had some fun with the wacky waving inflatable arm-flailing tube men.

September 27: Adding a quick emissive layer to their eyes and mouths. Very spooky.

September 27: Working on the stage model. I was happy with some parts of it, but it was still very early stages. Lots of stuff to fix in this image.

September 27: My first render of the interior. Lights and all that aren't set up, but I have a simple emissive layer on the ad boards and the TVs in the VIP boxes. 

September 27: My first external rendering of the site. So, so many things to fix up in this image.

September 27: Low-angled render of the main stand. The site still isn't textured or that, I was just getting an idea of lighting levels on the site without worrying about textures and artificial lights.

September 27: Starting to add more textures - This render features the scoreboard graphic lit up, though not well positioned.

September 27: Interior lighting on the VIP boxes is done. I really loved how they looked from the outside.

September 27: Testing the lighting on the stairs. Each step features a small light facing the ground, used to illuminate the stairwells even when the stadium lights are turned down for concerts and the like.

September 28: A bit more work on the stage, getting a little bit closer to having the whole thing work.

September 28: Starting to add more materials - the concrete ground cover and the rock walls are in place here. I especially loved the look of the concrete at night - it let off some lovely reflections.

September 29: More work on the concourses and the gates. I was having some trouble getting the trees to render properly - it would be a little while before I could get that to work.

September 29: A view of the interior. I was testing out different roof materials. This one was designed to be a thick mesh but wasn't very good.

September 29: Work on the reception area for the restaurant. I spent an inordinate amount of time getting all of the textures and that in this area right.

September 29: More texturing work.

Tuesday, December 24, 2019

Estadio Bragantino construction diary part 7

September 18: Work on my multi-court setup. This was all done in a separate file as the main one was starting to get very heavy.

September 18: And in the main model.

September 18: MMA setup

September 19: Adding lights to the main stand concourse.

September 19: Adding the stage to the main file.

September 19: Different view. I was really excited to see this rendered.

September 20: Overview of the site. I installed rooftop airconditioning systems to the main stand and the support building.

September 20: More lighting on the concourses.

September 21: Adding the crowd for concerts.

September 21: Adding people to the concourse. For next time, I'm going to completely revolutionise my crowd models. Far greater variety of people, and a different and more accurate way of placing the crowd in the models.

September 21: Wider view of the concourse.

September 21: Adding the texture wraps to the concourse structures. I made the wraps using pictures of the trees out the front of my house. Benefits of living in a very similar climate.

September 21: A view of the TV studio. I really liked the crowd poking out through the windows.

September 22: A nice view of the crowd in basketball setup.

September 23: Making some modifications to the basketball and volleyball setups, adding a thin roof and lighting rig.

September 23: A low angled view of the basketball court.

September 23: A view of the crowd in MMA configuration. This view highlights one of the problems with the standing rails at the north and south ends - they show through even with the crowd models in there, because they sit in front of the crowd model. This makes it look like there is nobody there.

September 23: A very important addition - adding flags to the northern end.