Monday, September 11, 2023

Cape Nowhere - Twinmotion (2023)

Looking from the medium wealth detached housing district towards the CBD

The view of the main beach near the hotel district, looking back at the boardwalk and the mountain range.

Low wealth district looking towards the mountain range

Looking over the inlet towards the CBD and mountain range.

Wider view of the main beach and hotel district

Main stadium, home of the Swans.

Overview of the farming district, warehousing and office district

Alternate view of the main stadium

Looking down a residential street. Green lights all the way

Another view of the housing district

Sun setting on the boardwalk and main beach. Still time for a swim.

Looking at the CBD from the inlet. Absolutely loved this shot

Looking across the CBD

Rowhousing district

A view inside the office district

Industrial area

Overview of the main arena, used for state fairs, and looking across to the CBD

Farmland with windbreaks

Overview of the city from the mountain

Aerial overview, showcasing the airport and spaceport on the left with the hotel district, racetrack, golf course and amusement park on the right

Closer view of the hotel district, with the marina.

Another aerial shot

Looking over the trees from the stadium and gym in the office district towards the CBD

View from the industrial area, looking towards the port, refuse centre, rowhousing district and retirement community.

A look at a small club ground located in the detached housing district

Old castle located in the hills

 Cape Nowhere is the name of a city I made back in 2020-2021. It's a project I have wanted to make since I was a kid, and finally felt I was able to. The city is made up of a multitude of modular buildings, which I will showcase in a future post. The layout, with the dual peninsulas around an inlet, was inspired by a map of the areas around Kagoshima, Japan. 


Despite having made this model two and a half years ago, I never really showed it off. At the time, I had an aging computer and only had access to Sketchup to present the model, which as you'll see soon, proved difficult to do justice to the model with. I tried showing it off with Vray, which again, I didn't feel did justice to the city. Being able to make use of the trees in Twinmotion made me finally feel comfortable actually showing this model off. 


There's going to be more images from this coming soon, showcasing night and snowfall views, while I will also be going back and uploading all of the old images I have of this model to show off how it evolved since 2020. 


I hope you all enjoy learning more about Cape Nowhere over the coming weeks.

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